These games gained popularity overseas mainly in the United States, Japan and South Korea, followed by Europe and Southeast Asia, according to the 2019 China Gaming Industry Report released by China Audio-video and Digital Publishing Association.
Role-playing, strategy and multiplayer games were among the most popular in the overseas market, accounting for 74.7 percent of the total overseas revenue, according to the report.
By comparison, China's self-developed games grossed 189.5 billion yuan (27 billion U.S. dollars) in the domestic market, registering a growth of 15.3 percent from the previous year, the report read.
On the whole, the actual sales revenue of China's gaming industry increased by 7.7 percent to nearly 231 billion yuan (33 billion U.S. dollars) in 2019, said the report.
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