The actual sales revenue of the sector rose 35.81 percent year on year to 104.67 billion yuan (about 14.97 billion U.S. dollars) during the period, stated the report released during the 2020 China Digital Entertainment Congress in Shanghai.
The figure accounts for 75.04 percent of the total revenue of the country's gaming industry, expanding from a 68.5-percent market share in 2019.
The report showed that the sectors of cloud gaming and e-sports are booming amid technological upgrades across the country, with their actual sales revenue registering a year-on-year growth of 79.35 percent and 54.69 percent, respectively.
China's gaming industry saw an actual sales revenue of 139.49 billion yuan, up 22.34 percent year on year, the report added.
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